The buzz around The Game Awards has been intense, especially after host Geoff Keighley shared a puzzling photo of a desert monolith. The secret is finally answered. The acclaimed developer is working on a completely new Divinity game.
Announced as Divinity, the game was showcased with a audacious trailer that included striking imagery, from a figure engulfed in flames to an orgy and the literal descent into chaos.
A Different Direction
Anyone hoping for Divinity Original Sin 3, this is not that. The studio clarified that a direct sequel to its venerated RPGs is not being worked on now.
Nevertheless, the developer described this new Divinity as a continuation of the main series. This phrasing suggests that the team might be designing a real-time experience instead of another tactical title. Currently, it remains theory, as only a teaser video is available.
The Legacy of Divinity
The Divinity series is highly rated and arguably it kicked off the modern wave of deep computer role-playing games. These games are defined by detailed worlds, branching plots, and flexible progression—elements that later were perfected in games like Baldur's Gate 3.
While its world is familiar fare, what really distinguishes Divinity apart is the unprecedented level of trust given to the player.
In contrast to modern RPGs have pared back options, Divinity is packed with niche playthroughs that are viable with a distinct build with a personal story.
The series is also wonderfully flexible, allowing players to experiment both in story and combat. Virtually all objectives can be solved in a variety of manners, sometimes in lateral fashion.
- You might solve a puzzle because you heeded something a dog told you.
- Or, you could defeat a foe by moving environmental hazards in a clever way.
A New Chapter Begins
It is this design philosophy that lead fans and critics to hail games like Divinity Original Sin 2 as among the greatest role-playing games of all time. Now, the RPG community can look forward to a new entry in this legendary franchise.